Position Description

Look Development Asset Artist
Location Vancouver, BC
Job Code 637
# of openings 1
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FuseFX has an opening in Vancouver! We have opportunities at our studio for an experienced and talented Look Development Asset Artist with a background in television and/or feature film VFX to join our creative team.  

 

FuseFX is an award-winning Visual Effects Studio providing visual effects services for episodic television, feature films, commercials, virtual productions, and VR. Founded in 2006, the company employs 1200+ personnel across ten studio locations and three brands. Our flagship studio is in Los Angeles, CA, with locations in New York City, Vancouver, BC., and Atlanta. Our Montreal, Toronto, and Bogota studios are serviced by FOLKS VFX, who joined FuseFX in 2020. The Adelaide, Australia studio is serviced by Rising Sun Pictures, who joined FuseFX in 2021. 

 

We are looking for a Look Development Asset Artist with a background in creating high-end 3D work to create and build incredible characters, props, and environments. This is a generalist Look Development position, which requires skills in texturing, shading, and modeling for large scale assets and environments.  Candidates should have 5+ years of previous experience in all of these areas. 

 

Responsibilities: 

  • Develop and deliver photorealistic and stylized assets of CG characters/creatures, vehicles, and environments under tight episodic television production schedules. 

  • Work with and support the CG Supervisors to fulfill the creative vision of the shows and related assets and models. 

  • Maintain and evolve the department’s workflows and quality benchmarks in material and texture creation. 

  • Meet tight production deadlines and shot quota targets while being able to work in a dynamic and fluid environment. 

  • Work closely with other artists on multiple tasks and projects. 

  • Adhere to PBR shading standards. 

  • Participate in problem solving of material surfaces. 

  • Strong knowledge of renderers such as Vray, Arnold and Unreal. 

Plus: 

  • Build, sculpt, and maintain models while creating and optimizing UV layouts and topology. 

 

 Traits of a successful FuseFX Look Development Asset Artist: 

  • Working knowledge of modeling in Maya. 

  • Expert knowledge in a combination of the following: Substance Painter and Designer, Mari, ZBrush, and Photoshop. 

  • Working knowledge of rendering in Vray and Arnold is ideal, Unreal desired but not mandatory. 

  • Demonstrated ability to communicate creative and technical thoughts and ideas and a self-starter attitude. 

  • Strong communication skills and the proven ability to work well in a team, along with the desire to troubleshoot and solve problems creatively and independently. 

  • Effectively resolves problems and roadblocks as they occur. 

 

  

Nothing in this job description restricts the Company’s right to assign or reassign duties and responsibilities to this job at any time. The Company prohibits discrimination in employment against otherwise qualified applicants because of a physical or mental disability and will make reasonable accommodations to enable qualified persons with known disabilities to perform the essential functions of their job consistent with applicable law. The Company will consider qualified applicants with criminal histories in a manner consistent with applicable law. 

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